Wednesday, September 22, 2010
Now there IS no PS2 version of the new Twisted Metal. THAT should have been a tip off that I was dreaming and my architect had overstepped.
But I stayed asleep.
After I opened the box I immediately grabbed and flipped thru the manual: it was filled with lots of super cool ideas for car combat games. Most of it was the stuff I wanted in the current PS3 TM that we just have not had the time to do (ex: laying oil slicks in the level and then if you drop napalm onto the oil or shoot missiles over the oil, the heat from the napalm ((or from your missile trail)) would ignite the oil slick and create giant protective walls of flame). Stuff like that. And this team- this small, scrappy, brand new 'never made a game before' team- HAD somehow managed to pull all that stuff off!
So all the ideas I wanted for the new TM that we did not have time to do were in someone ELSE'S game...but not in ours?!? Hmmm. Now THAT should have tipped me off I was dreaming...or in hell. But nope, I stayed asleep.
What woke me up was when I took another look at the game manual and realized it was more than 5 pages long and in color. HA! A nice, slick, THICK, COLOR game manual!?! In 2010?!? PLEASE! Nice try Sidhe! You almost had me! MAYBE next time!
ps. It's 5am. I'm goin' back to bed.