Tuesday, January 24, 2012

The Last Days Of Twisted Metal #2 (plus random pics from game production!)

Hey all! Here's me heading in for what will probably be my last Twisted Metal visit with the San Diego QA crew!


Tell you what: this amazing QA team been instrumental in the game's tuning and gameplay quality, working tirelessly (and I mean TIRELESSLY- these mofos work some CRAZY ASS hours!) with myself, the rest of the Eat Sleep Play crew out in the Lake Of Salt, and the boyz up at Sony Santa Monica! Thanks Bill, Jon, Gregg, and the whole SDQA staff for helping to make this Twisted Metal the best one we've ever made!

Talk soon-

David

ps. hoping to get some one on one QA interviews for the blog with some of the team who have tested the game and helped us tune it. Stay tuned for those!

pps. oh, some random pics! :)

I have no recollection of how or why this amazing tradition began but DAMN am I glad I get to be on the receiving end of it! :) Every Christmas my amazing GOD OF WAR co-writer Marianne Krawczyk gets me a full on pack of fantastic bubble gum! For a few years running it's been Bazooka but I was just in Santa Monica for our final TWISTED METAL playtest and damn if the woman didn't go and get me a 90 piece pak of the best fucking bubble gum IN THE WORLD: SUPER BUBBLE!!! This is just the kinda gum I got as a kid when I'd get a hair cut and I fucking love it! Thank you MA! Oh, and for those of you not in the know, Marianne was also a writer on ALL of the the other GOW games, as well as this year's mega phenom SKYLANDERS and this summer's sure to be hit game STAR TREK!



My view from the playtest last Thursday/Friday! Always fun to watch the last playtest because- barring anything major (and yes, we did find one dial we wanted to tweak!), the game is done and you can just sit back and watch and see how the game came out! And if you are curious by the way, we had 5 play testers last week and here are the results...

Again, as I've said, we never expect/assume these OVERALL SCORES will= review scores and we also never assume just because they BRPs (Buy/Rent/Pass) answers are all YES that the world- or even these folks- will buy the game. In a play test like this - where they are IN the office of the people who are working on the game- you never know if you are getting a 100% accurate response to the game or if someone is fishing for a job! BUT- all of that said- the scores have been pretty consistent as of late and so, hey, I won't like: these are nice to see!